An Ultimate Bravery build for Diana on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Diana
adc
Your Build
Seed: 1jicy1k
Spells
FlashTeleports you a short distance toward your cursor.
HealRestores Health and grants Move Speed to you and target allied champion.
Moonstone Renewer25 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen
Starlit Grace Healing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.
2
Spirit Visage400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen
Boundless Vitality Heals and Shields on you are increased by 25%.
Bitter Cold Damaging Abilities Slow enemies below 50% Health by 30% for 1 second.
6
Runes
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions.
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns, up to 18 total.
Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep, gaining Health and Duration.
Level 9: Wards in the river are also Deep.
Treasure HunterUniquetakedowns grant additional gold the first time they are collected.
Relentless HunterUniquetakedowns grant permanent out of combat MS.
Ultimate HunterUniquetakedowns grant permanent cooldown reduction on your Ultimate.
Sorcery
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute FocusWhile above 70% health, gain extra adaptive damage.
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Diana, Scorn of the Moon, is a fighter / assassin champion
with melee attacks. Ultimate Bravery ignores all of that:
the build above rolled Mercury's Treads, Serylda's Grudge, Hexoptics C44, Stormsurge, Moonstone Renewer, Spirit Visage, and the rules say you level your
abilities Q > E > W and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued...