An Ultimate Bravery build for Fizz on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Fizz
jungle
Your Build
Seed: b2qcy4
Spells
SmiteDeals true damage to a monster or minion.
CleanseRemoves all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
Start
Gustwalker Hatchling
Jungle Companions Summon a Gustwalker that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.
Max
Q
Q - Urchin Strike
Items
· cheapest first
Berserker's Greaves30% Attack Speed 45 Move Speed
1
Mejai's Soulstealer20 Ability Power 100 Health
Glory Takedowns grant Glory, up to 25. 10 Glory is lost on death. Gain 5 Ability Power per Glory and 10% Move Speed at 10 or higher Glory.
2
Spirit Visage400 Health 50 Magic Resist 10 Ability Haste 100% Base Health Regen
Boundless Vitality Heals and Shields on you are increased by 25%.
3
Chempunk Chainsword45 Attack Damage 450 Health 15 Ability Haste
Hackshorn Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
4
Terminus30 Attack Damage 35% Attack Speed
Shadow Attacks deal bonus magic damageOn-Hit.
Juxtaposition Alternate between Light and Dark Attacks against champions: • Light Attacks grant Armor and Magic Resist for 5s. • Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.
Summon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane CometDamaging a champion with an ability hurls a damaging comet at their location.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire TouchDamaging a champion with an ability burns them over time.
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute FocusWhile above 70% health, gain extra adaptive damage.
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Inspiration
Hextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
Magical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cash BackGet some gold back when you purchase Legendary Items.
Triple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp TonicPotions grant some restoration immediately.
Biscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Fizz, the Tidal Trickster, is a assassin / fighter champion
with melee attacks. Ultimate Bravery ignores all of that:
the build above rolled Berserker's Greaves, Mejai's Soulstealer, Spirit Visage, Chempunk Chainsword, Infinity Edge, Terminus, and the rules say you level your
abilities Q > W > E and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Fizz is an amphibious yordle, who dwells among the reefs surrounding Bilgewater. He often retrieves and returns the tithes cast into the sea by superstitious captains, but even the saltiest of sailors know better than to cross him—for many are the tales...