An Ultimate Bravery build for Gnar on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Gnar
jungle
Your Build
Seed: 8f463v
Spells
SmiteDeals true damage to a monster or minion.
ExhaustSlows target enemy champion and reduces their damage dealt.
Start
Gustwalker Hatchling
Jungle Companions Summon a Gustwalker that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.
Max
W
W - Hyper / Wallop
Items
· cheapest first
Boots of Swiftness55 Move Speed
Fleetfooted Reduce the effectiveness of Slows by 25%.
1
Mikael's Blessing250 Health 100% Base Mana Regen 12% Heal and Shield Power 15 Ability Haste
Purify Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.
2
Knight's Vow200 Health 40 Armor 10 Ability Haste 100% Base Health Regen
Sacrifice While near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s) Designate an ally as Worthy.
3
Thornmail150 Health 75 Armor
Thorns When struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.
Opening Barrage After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.
5
Blade of The Ruined King40 Attack Damage 25% Attack Speed 10% Life Steal
Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.
6
Runes
Resolve
Grasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
AftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
GuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
Inspiration
Hextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
Magical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cash BackGet some gold back when you purchase Legendary Items.
Triple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp TonicPotions grant some restoration immediately.
Biscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Gnar, the Missing Link, is a fighter / tank champion
with ranged attacks. Ultimate Bravery ignores all of that:
the build above rolled Boots of Swiftness, Mikael's Blessing, Knight's Vow, Fiendhunter Bolts, Blade of The Ruined King, Thornmail, and the rules say you level your
abilities W > E > Q and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Gnar is a primeval yordle whose playful antics can erupt into a toddler's outrage in an instant, transforming him into a massive beast bent on destruction. Frozen in True Ice for millennia, the curious creature broke free and now hops about a changed...