An Ultimate Bravery build for Jarvan IV on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Jarvan IV
top
Your Build
Seed: 1mlmb6o
Spells
GhostGain Move Speed and ignore unit collision for the duration.
ExhaustSlows target enemy champion and reduces their damage dealt.
Start
Doran's Blade10 Attack Damage 80 Health 2.5% Omnivamp
Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
2
Morellonomicon75 Ability Power 350 Health 15 Ability Haste
Grievous Wounds Dealing magic damage to champions applies 40% Wounds for 3 seconds.
3
Lich Bane100 Ability Power 6% Move Speed 10 Ability Haste
Spellblade After using an Ability, your next Attack deals bonus magic damageOn-Hit.
4
Hextech Gunblade80 Ability Power 40 Attack Damage 10% Omnivamp
ACTIVE (0s) Lightning Bolt Shocks the target enemy champion, dealing magic damage and slowing them by 25% for 1.5 seconds.
5
Blade of The Ruined King40 Attack Damage 25% Attack Speed 10% Life Steal
Mist's Edge Attacks deal a percentage of enemy's current Health as bonus physical damageOn-Hit.
Clawing Shadows Attacking a champion 3 times Slows them by 30% for 1 second.
6
Runes
Resolve
Grasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
AftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
GuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
Domination
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions.
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns, up to 18 total.
Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep, gaining Health and Duration.
Level 9: Wards in the river are also Deep.
Treasure HunterUniquetakedowns grant additional gold the first time they are collected.
Relentless HunterUniquetakedowns grant permanent out of combat MS.
Ultimate HunterUniquetakedowns grant permanent cooldown reduction on your Ultimate.
Jarvan IV, the Exemplar of Demacia, is a fighter / tank champion
with melee attacks. Ultimate Bravery ignores all of that:
the build above rolled Sorcerer's Shoes, Blade of The Ruined King, Hextech Gunblade, Morellonomicon, Lich Bane, Zeke's Convergence, and the rules say you level your
abilities Q > E > W and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Prince Jarvan, scion of the Lightshield dynasty, is heir apparent to the throne of Demacia. Raised to be a paragon of his nation's greatest virtues, he is forced to balance the heavy expectations placed upon him with his own desire to fight on the front...