An Ultimate Bravery build for Elise on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Elise
support
Your Build
Seed: 1de3oyz
Spells
HealRestores Health and grants Move Speed to you and target allied champion.
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
Start
World Atlas
Max
Q
Q - Neurotoxin / Venomous Bite
Items
· cheapest first
Plated Steelcaps25 Armor 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
1
Shurelya's Battlesong50 Ability Power 15 Ability Haste 4% Move Speed 125% Base Mana Regen
Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.
2
Imperial Mandate60 Ability Power 15 Ability Haste 150% Base Mana Regen
Control Gain 20 Ability Haste for your abilities with Immobilizing effects.
Command On Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.
3
Dawncore45 Ability Power 16% Heal and Shield Power 100% Base Mana Regen
First Light Gain 2% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen.
4
Dusk and Dawn300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed
Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
5
Overlord's Bloodmail30 Attack Damage 550 Health
Tyranny Gain 2.5% of your bonus Health as Attack Damage.
Retribution Gain up to 12% increased Attack Damage based on your percent missing Health.
6
Runes
Sorcery
Summon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane CometDamaging a champion with an ability hurls a damaging comet at their location.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire TouchDamaging a champion with an ability burns them over time.
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute FocusWhile above 70% health, gain extra adaptive damage.
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Domination
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions.
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns, up to 18 total.
Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep, gaining Health and Duration.
Level 9: Wards in the river are also Deep.
Treasure HunterUniquetakedowns grant additional gold the first time they are collected.
Relentless HunterUniquetakedowns grant permanent out of combat MS.
Ultimate HunterUniquetakedowns grant permanent cooldown reduction on your Ultimate.
Adaptive Force
Attack Speed
Ability Haste
Adaptive Force
Move Speed
Health Scaling
Health
Tenacity and Slow Resist
Health Scaling
Skill order
Q > E > W
Max in this order, and take your ultimate whenever it is available. Elise can rank abilities more times than there are levels, so there is no single table to follow — Riot does not publish which
ability goes unmaxed, and this site does not invent one.
Elise, the Spider Queen, is a assassin / mage champion
with ranged attacks. Ultimate Bravery ignores all of that:
the build above rolled Plated Steelcaps, Dusk and Dawn, Imperial Mandate, Shurelya's Battlesong, Overlord's Bloodmail, Dawncore, and the rules say you level your
abilities Q > E > W and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Elise is a deadly predator who dwells in a shuttered, lightless palace, deep within the oldest city of Noxus. Once mortal, she was the mistress of a powerful house, but the bite of a vile demigod transformed her into something beautiful, yet utterly...