An Ultimate Bravery build for Ezreal on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Ezreal
top
Your Build
Seed: 1fmpcm6
Spells
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
GhostGain Move Speed and ignore unit collision for the duration.
Start
Doran's Blade10 Attack Damage 80 Health 2.5% Omnivamp
Max
W
W - Essence Flux
Items
· cheapest first
Gluttonous Greaves45 Move Speed 4% Omnivamp
Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
1
Luden's Echo100 Ability Power 600 Mana 10 Ability Haste
Echo Damaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.
2
Hollow Radiance400 Health 40 Magic Resist 10 Ability Haste 100% Base Health Regen
Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Desolate Killing an enemy deals magic damage around them.
Black Cleaver45 Attack Damage 400 Health 20 Ability Haste
Carve Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).
Fervor Dealing physical damage grants Move Speed for 2 seconds.
5
Dusk and Dawn300 Health 60 Ability Power 20 Ability Haste 20% Attack Speed
Spellblade (0s) After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.
6
Runes
Domination
ElectrocuteHitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Dark HarvestDamaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of BladesGain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions.
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns, up to 18 total.
Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep, gaining Health and Duration.
Level 9: Wards in the river are also Deep.
Treasure HunterUniquetakedowns grant additional gold the first time they are collected.
Relentless HunterUniquetakedowns grant permanent out of combat MS.
Ultimate HunterUniquetakedowns grant permanent cooldown reduction on your Ultimate.
Sorcery
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute FocusWhile above 70% health, gain extra adaptive damage.
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Ezreal, the Prodigal Explorer, is a marksman / mage champion
with ranged attacks. Ultimate Bravery ignores all of that:
the build above rolled Gluttonous Greaves, Hollow Radiance, Black Cleaver, Wit's End, Dusk and Dawn, Luden's Echo, and the rules say you level your
abilities W > Q > E and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
A dashing adventurer, unknowingly gifted in the magical arts, Ezreal raids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way...