An Ultimate Bravery build for Ahri on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Ahri
top
Your Build
Seed: 9dh84p
Spells
IgniteDeals true damage over time to target enemy champion and reduces healing effects on them for the duration.
FlashTeleports you a short distance toward your cursor.
Start
Cull7 Attack Damage
Reap Restore 3 HealthOn-Hit. Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
Max
E
E - Charm
Items
· cheapest first
Gluttonous Greaves45 Move Speed 4% Omnivamp
Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
1
Shurelya's Battlesong50 Ability Power 15 Ability Haste 4% Move Speed 125% Base Mana Regen
Inspiring Speech Grant nearby allies 30% Move Speed for 4 seconds.
Galvanize Damaging an Enemy Champions with an ability triggers Energized if it is ready.
Firmament Your Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.
3
Guinsoo's Rageblade30 Attack Damage 30 Ability Power 25% Attack Speed
Wrath Attacks deal 30 bonus magic damage On-Hit.
Seething Strike Attacks grant 8% Attack Speed for 3 seconds. (stacks 4 times). While fully stacked, every third Attack applies On-Hit effects twice.
4
Warmog's Armor1000 Health 100% Base Health Regen
Warmog's Heart If you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.
Warmog's Vitality Gain bonus Health equal to 12% of your Item Health (0).
5
Titanic Hydra40 Attack Damage 600 Health
Cleave Attacks deal physical damage on-hit and to enemies behind the target. Titanic Crescent Empower your next Cleave to deal bonus physical damageOn-Hit and deal bonus physical damage to enemies behind the target.
6
Runes
Inspiration
Glacial AugmentImmobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
Unsealed SpellbookSwap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
First StrikeWhen you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
Hextech FlashtraptionWhile Flash is on cooldown it is replaced by Hexflash.
Hexflash: Channel, then blink to a new location.
Magical FootwearYou get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Cash BackGet some gold back when you purchase Legendary Items.
Triple TonicUpon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill.
Time Warp TonicPotions grant some restoration immediately.
Biscuit DeliveryGain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Approach VelocityBonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All TradesFor each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste.
Gain bonus Adaptive Force at 5 and 10 stacks.
Sorcery
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute FocusWhile above 70% health, gain extra adaptive damage.
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Ahri, the Nine-Tailed Fox, is a mage / assassin champion
with ranged attacks. Ultimate Bravery ignores all of that:
the build above rolled Gluttonous Greaves, Warmog's Armor, Voltaic Cyclosword, Titanic Hydra, Guinsoo's Rageblade, Shurelya's Battlesong, and the rules say you level your
abilities E > Q > W and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Innately connected to the magic of the spirit realm, Ahri is a fox-like vastaya who can manipulate her prey's emotions and consume their essence—receiving flashes of their memory and insight from each soul she consumes. Once a powerful yet wayward...