An Ultimate Bravery build for Annie on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Annie
jungle
Your Build
Seed: b2h1ua
Spells
SmiteDeals true damage to a monster or minion.
CleanseRemoves all disables (excluding suppression and airborne) and summoner spell debuffs affecting your champion and gives Tenacity.
Start
Gustwalker Hatchling
Jungle Companions Summon a Gustwalker that assists you against monsters.
The companion grows as you hunt monsters, empowering your Smite. When fully grown, it completes your Jungle Quest and grants Move Speed upon entering brush, increased when killing large monsters.
Max
Q
Q - Disintegrate
Items
· cheapest first
Gluttonous Greaves45 Move Speed 4% Omnivamp
Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
1
Echoes of Helia35 Ability Power 200 Health 20 Ability Haste 125% Base Mana Regen
Soul Siphon Gain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes all Soul Charges to restore Health.
2
Iceborn Gauntlet300 Health 50 Armor 15 Ability Haste
Spellblade After using an Ability, your next Attack deals bonus physical damageOn-Hit and creates a frost field for 2s that Slows.
3
Dead Man's Plate350 Health 55 Armor 4% Move Speed
Shipwrecker While moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.
Unsinkable Reduce the effectiveness of Slows by 15%.
4
Hullbreaker40 Attack Damage 500 Health 4% Move Speed
Skipper Every fifth Attack against champions and epic monsters deals bonus physical damage, increased against Structures.
Boarding Party Nearby allied siege and super minions gain Armor and Magic Resist.
Press the AttackHitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal TempoAttacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet FootworkAttacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
ConquerorGain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed.
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste.
Legend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Sorcery
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute FocusWhile above 70% health, gain extra adaptive damage.
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Annie, the Dark Child, is a mage / support champion
with ranged attacks. Ultimate Bravery ignores all of that:
the build above rolled Gluttonous Greaves, Iceborn Gauntlet, Dead Man's Plate, Infinity Edge, Echoes of Helia, Hullbreaker, and the rules say you level your
abilities Q > E > W and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Dangerous, yet disarmingly precocious, Annie is a child mage with immense pyromantic power. Even in the shadows of the mountains north of Noxus, she is a magical outlier. Her natural affinity for fire manifested early in life through unpredictable...