An Ultimate Bravery build for Seraphine on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Seraphine
adc
Your Build
Seed: 15iz70a
Spells
FlashTeleports you a short distance toward your cursor.
ExhaustSlows target enemy champion and reduces their damage dealt.
Start
Cull7 Attack Damage
Reap Restore 3 HealthOn-Hit. Killing minions grants 1 gold, up to 100. Reaching the limit grants another 350 gold.
Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
2
Mikael's Blessing250 Health 100% Base Mana Regen 12% Heal and Shield Power 15 Ability Haste
Purify Remove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.
3
Unending Despair400 Health 50 Armor 15 Ability Haste
Anguish Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.
4
Terminus30 Attack Damage 35% Attack Speed
Shadow Attacks deal bonus magic damageOn-Hit.
Juxtaposition Alternate between Light and Dark Attacks against champions: • Light Attacks grant Armor and Magic Resist for 5s. • Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.
Spellblade After using an Ability, your next Attack deals bonus physical damageOn-Hit.
Quicken Attacking grants 20 Move Speed for 2 seconds.
6
Runes
Sorcery
Summon AeryYour attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane CometDamaging a champion with an ability hurls a damaging comet at their location.
Stormraider's SurgeDealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire TouchDamaging a champion with an ability burns them over time.
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute FocusWhile above 70% health, gain extra adaptive damage.
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Domination
Cheap ShotDeal bonus true damage to enemy champions with impaired movement or actions.
Taste of BloodHeal when you damage an enemy champion.
Sudden ImpactDamaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Sixth SenseOn a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team.
Level 11: Also reveal the ward for 10s.
Grisly MementosCollect 1 memento on champion takedowns, up to 18 total.
Gain 6 Trinket Haste for each collected.
Deep WardYour wards in the enemy jungle are Deep, gaining Health and Duration.
Level 9: Wards in the river are also Deep.
Treasure HunterUniquetakedowns grant additional gold the first time they are collected.
Relentless HunterUniquetakedowns grant permanent out of combat MS.
Ultimate HunterUniquetakedowns grant permanent cooldown reduction on your Ultimate.
Seraphine, the Starry-Eyed Songstress, is a support / mage champion
with ranged attacks. Ultimate Bravery ignores all of that:
the build above rolled Sorcerer's Shoes, Trinity Force, Terminus, Unending Despair, Mikael's Blessing, Zeke's Convergence, and the rules say you level your
abilities E > W > Q and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Born in Piltover to Zaunite parents, Seraphine can hear the souls of others—the world sings to her, and she sings back. Though these sounds overwhelmed her in her youth, she now draws on them for inspiration, turning the chaos into a symphony. She...