An Ultimate Bravery build for Samira on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Samira
top
Your Build
Seed: 12krolu
Spells
HealRestores Health and grants Move Speed to you and target allied champion.
GhostGain Move Speed and ignore unit collision for the duration.
Start
Doran's Shield110 Health
Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds.
Helping Hand Attacks deal 5 bonus physical damage to minions.
Max
Q
Q - Flair
Items
· cheapest first
Plated Steelcaps25 Armor 45 Move Speed
Plating Reduces incoming damage from Attacks by 10%.
Frostfire Tempest Casting your Ultimate summons a storm around you for 5 seconds. The storm deals 30 magic damage per second to enemy champions and Slows them by 30%.
2
Redemption30 Ability Power 15 Ability Haste 100% Base Mana Regen 10% Heal and Shield Power
Intervention Restore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.
Opening Barrage After casting your Ultimate, your next 3 basic attacks gain 50% Attack Speed and Critically Strike for 80% of your normal Critical Strike damage for 8 seconds. If an attack would already Critically Strike, instead it deals 15% bonus true damage.
4
Hollow Radiance400 Health 40 Magic Resist 10 Ability Haste 100% Base Health Regen
Immolate After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.
Desolate Killing an enemy deals magic damage around them.
Spellblade After using an Ability, your next Attack deals bonus physical damage and grants ManaOn-Hit.
6
Runes
Resolve
Grasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
AftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
GuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
Precision
Absorb LifeKilling a target heals you.
TriumphTakedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of MindRestore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend: AlacrityTakedowns on enemies grant permanent Attack Speed.
Legend: HasteTakedowns on enemies grant permanent Basic Ability Haste.
Legend: BloodlineTakedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Coup de GraceDeal more damage to low health enemy champions.
Cut DownDeal more damage to high health enemy champions.
Last StandDeal more damage to champions while you are low on health.
Samira, the Desert Rose, is a marksman / assassin champion
with ranged attacks. Ultimate Bravery ignores all of that:
the build above rolled Plated Steelcaps, Essence Reaver, Hollow Radiance, Redemption, Fiendhunter Bolts, Zeke's Convergence, and the rules say you level your
abilities Q > E > W and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Samira stares death in the eye with unyielding confidence, seeking thrill wherever she goes. After her Shuriman home was destroyed as a child, Samira found her true calling in Noxus, where she built a reputation as a stylish daredevil taking on...