An Ultimate Bravery build for Naafiri on Summoner's Rift: random items,
runes and summoner spells, with one ability to max. Every rule is checked
against the game's own data, so this is a build you can actually buy.
Naafiri
mid
Your Build
Seed: rqubaz
Spells
ExhaustSlows target enemy champion and reduces their damage dealt.
FlashTeleports you a short distance toward your cursor.
Start
Doran's Shield110 Health
Enduring Focus Restore 4 Health every 5 seconds. After taking damage from a champion, restore Health over 8 seconds.
Helping Hand Attacks deal 5 bonus physical damage to minions.
Max
E
E - Eviscerate
Items
· cheapest first
Gluttonous Greaves45 Move Speed 4% Omnivamp
Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times.
1
Serpent's Fang55 Attack Damage 15 Lethality
Shield Reaver Damaging an enemy champion reduces Shields they gain by % for 3 seconds. If they were not already affected by Shield Reaver, reduce Shields on them by %.
2
Rod of Ages45 Ability Power 350 Health 500 Mana
Timeless This item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.
Eternity Taking damage from champions restores 10% of the damage as Mana. Casting an ability heals for 25% of Mana spent.
3
Blackfire Torch80 Ability Power 600 Mana 20 Ability Haste
Grievous Wounds Dealing physical damage applies 40% Wounds to enemy champions for 3 seconds.
6
Runes
Resolve
Grasp of the UndyingEvery 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
AftershockAfter immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you.
GuardianGuard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
DemolishYour third attack against turrets deals bonus damage.
Font of LifeImpairing the movement of an enemy champion heals nearby allied champions.
Shield BashWhenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
ConditioningAfter 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second WindAfter taking damage from an enemy champion heal back some missing health over time.
Bone PlatingAfter taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage.
Duration: 1.5s Cooldown: 55s
OvergrowthGain permanent max health when minions or monsters die near you.
RevitalizeGain 5% Heal and Shield Power.
Heals and shields you cast or receive are 10% stronger on targets below 40% health.
UnflinchingGain Armor and Magic Resist when receiving crowd control.
Sorcery
Axiom ArcanistYour Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow BandHitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.
After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus CloakAfter casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
TranscendenceGain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
CelerityAll Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute FocusWhile above 70% health, gain extra adaptive damage.
ScorchYour first damaging ability hit every 10s burns champions.
WaterwalkingGain MS and AP or AD, adaptive in the river.
Gathering StormGain increasing amounts of AD or AP, adaptive over the course of the game.
Naafiri, the Hound of a Hundred Bites, is a assassin / fighter champion
with melee attacks. Ultimate Bravery ignores all of that:
the build above rolled Gluttonous Greaves, Rod of Ages, Mortal Reminder, Blackfire Torch, Serpent's Fang, Iceborn Gauntlet, and the rules say you level your
abilities E > Q > W and finish every item
shown. No swapping, no sensible substitutions — that is the whole
challenge.
Lore
Across the sands of Shurima, a chorus of howls rings out. It is the call of the dune hounds, voracious predators who form packs and compete for the right to hunt in these barren lands. Among them, one pack stands above all, for they are driven not only...